She has two key uses, primarily in the Arena and for taking out the companions of the faction war bosses. I disagree that she is useless… Indeed I have 2 of them, one at lv50, though as I only have 7 lv50s that shows how much I rate her. Max your starter and progress in the game to where you will acquire champs that have mid-late game viability. Her a1 will out damage Avengers a3 even with significantly less attack Her default attack with no cooldown) is a 2x hit 5.5 multiplier. Unless you stack speed on her she won’t survive long enough to land even 1 attack and if you stack speed that defeats the purpose of her being a 1-hit-nuker/enemy evaporator.įor anyone that just can’t accept that she’s bad because she has a 5 multiplier a3. 1 worthwhile attack every 5 turns is not worth the sacrifice in resources. Later in the game you can create a 5* in a session no problem, but early that is an incredible amount of resources to drop into a theoretical glass cannon that in reality is just a glass paperweight. Feeding her to your other champs might poison them with food poisoning.Īctual reasons – her + 14 copies of her to book her equals 3 and 3/4ths 4* champs. Even a level requiring you use ONLY avenger I think i would rather just not complete it (and also I would realize I am literally in hell.) Her a3 having a decent multiplier and always being a crit has deceived MANY-A-NOOB into believing she isn’t trash. Be it a potential use for fusion, one of the weird DT levels that will require all rares or all 1 faction. If I can find a reason to justify using/keeping a rare I almost always will. Notify me of follow-up comments by email.ġ1 thoughts on “ Avenger | Raid Shadow Legends” Save my name, email, and website in this browser for the next time I comment. Your email address will not be published. Increases Ally ATK in Faction Crypts by 17%.Įquipment Set for Arena, Campaign, Faction WarsĮquipment Set for Clan Boss, Dungeons, Doom TowerĪttack%, Critical Rate, Critical Damage, Speed, Accuracyīanner (Accuracy) Avenger Mastery Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars This Skill always inflicts a critical hit. Has an extra 15% chance of inflicting a critical hit.Īttacks 1 enemy. ![]() Has a 30% chance of placing a 30% debuff for 2 turns.Īttacks at random 2 times. Speed reduction and turn meter reduction are also very effective against her as she cannot heal If she cannot get a turn.Attacks 1 enemy. ![]() If you manage to cast this debuff on the boss, it’s very easy to defeat her because she cannot heal, and her attack will have much less damage. Rocktooth is also a Magic champion, which has advantages over Spirit. If you don’t have any Champion having the debuff, Rocktooth (available from Chapter 5) is a great choice for you because he has 100% chance to cast the 100% healing reduction debuff. However, once the healing increased to 50%, it is very important to have a healing reduction debuff in your team. Stripping this buff speeds up for farming progress.įrom Stage 1 to 6, you can easily outdamage her healing most of the time so there isn’t any necessary strategy for this. In order to maximize the damage, do not use your debuff until her debuff shield is gone. The left mob is able to stun your Champions.The right one casts an accuracy decrease on the enemy team & tries to prevent you from casting any healing reduction on the boss.This makes it a lot harder to take her out & also increases her primary ability. ![]()
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